Rigid Fragmentation

Generative component of Adaptive Format, the studio component of my MA Design thesis project at LASALLE, College of the Arts.

Rigid Fragmentation

Influence of Sound

Experiment with audio FFT input, perlin noise and OpenGL Lighting. Above outcomes are result of preset perlin noise levels with variable audio FFT inputs from microphone.

Influence of Sound

Based on a simple propagation behavior. This exercise simulates growth patterns via the application of branching systems described by Robert Hodgin @ flight404. The process attempts to mimic supersaturation whereby objects gain mass in relation to its size. Successive generations are diminished duplicates of their parents with variable attributes such as size and shape. Their positions are determined by random branch paths and do not display any uniformity.

Polygonal Branching Simulation

The Sum of Three Parts is a computational approach to represent music. This project examines graphic notation and explores the possibility of expressing musical patterns and sequences as physical data sculptures.

Forms are derived from 2 dimensional graphic notations reflecting arrangements, intervals and pitch in 3 dimensional polygonal structures.

Sum of Three Parts